![]() ![]() True, things aren't perfect, but no software ever is. In roughly one short year, there's been tremendous support by both the developer and 3rd parties. MSFS has a better trajectory in terms of support. Which brings me to why I switched over to MSFS for good. I loved XP11 when it came out and it matured nicely (but sloooowly). This may change in years to come.Īs has been said above, both really do have their upsides, so if budget (and time!) allows, get both :). What I do miss of course from MSFS is being able to fly IFR or VFR anywhere in the world with the beautiful and lifelike scenery, but the constant updates that break things and the lack of depth in most current planes means it doesn’t have the pull that X-Plane does for now. With MSFS currently, there’s just not enough there for me personally, though I do fly it from time to time. I’m not a pilot IRL but for me, the feeling that I’m flying something that’s at least close to the real thing matters. The A340 will be X-Plane 12 compatible without a paid update so that’s a bonus. I’ve since bought the ToLiss A340-600 and spend most of my time in it and the Zibo. Add some Ortho scenery on my favourite routes (it’s really easy to install) and I have the right balance of “realism” and graphics for me. The depth of the systems modelling and the challenge (from systems depth and what I guess is a pretty good flight model) is what I really enjoy. I’d suggest getting the X-Plane demo and trying the Zibo 737 (if you like airliners). I've uninstalled X-plane and have no plans on ever going back. Yes, this means that I only have a small number of high fidelity options for planes, but at least for me, (a) I'm doing this more for fun than as a study simulation, and (b) I know that more planes are in the works, so I'll just be patient and focus on the best planes available now, knowing that others are coming out every day. ![]() I also like what they do to make the world feel more "alive", not only by tracking real world flights (which is an add-on for Xplane), but also the other live players currently in MSFS (which there are lots of!)įor a while, I flip-flopped back and forth between the two sims, but for ME, I decided to set aside X-plane (despite hundreds of dollars of investment into high fidelity planes over the years), in favor of the benefits I mentioned regarding MSFS. Whereas in X-plane 11, once you're up in the air, every city or even cross-country route looks like a carbon-copy of the last one, in MSFS you're getting an actual satellite rendition of the world. The big benefit of MSFS is the worldwide coverage that it has, and thus the incredible accuracy of the terrain. MSFS is "less mature" when it comes to selection and fidelity of aircraft, but I have a hunch that this is just a matter of time. For example, if I want the absolute deepest simulation of an Airbus or Boeing (or even a Cessna for that matter), you'll find those in X-plane. X-plane 11 is "more mature" at this stage, and thus the big benefit you'll find is selection of planes and the accuracy of those planes (I'm talking specifically about the aftermarket paid options). My opinions based upon some (hundreds of hours?) experience with both. ![]()
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